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7 days to die seeds
7 days to die seeds









The most common causes of this issue are: Thanks for the awesome explanation tho and yes it does make total sense that you have to invest more points into LOTL now to create a thriving farm.Your IP address has been temporarily blocked due to a large number of HTTP requests. LoTL level 3 = 3x crops per harvest, 50% chance for a bonus crop (wild = 3-4 crops, planted = 6-7)Īh sorry I mean't the crops in question I was talking about I am growing in farm plots that I have made. LoTL level 2 = 2x crops per harvest, 50% chance for a bonus crop (wild = 2-3 crops, planted = 4-5) LoTL level 1 = 2x crops per harvest (wild = 2, planted = 4) Player planted crops give you two crops per plant by default (default = LoTL level 0)

7 days to die seeds

Wild plants by default give you one crop per plant. Some plants that the world generate throughout the biomes and in the POIs are considered wild plants I typically wait until I got LoTL 2 before I start my farm in SP.Įdited May 15 by BFT2020 (see edit history) You will get a harvest where a lot of your crops will have to be converted to seeds to replant, other times you will barely need to make any seeds.ĭon't convert plants into seeds until you are LoTL 1 at least. Sometimes you may harvest 2, sometimes 8 (based on 10 plots) but overtime the numbers should come closer to 50%. Now if you want to generate a farm to feed you and your party, one member needs to invest into LoTL for it to be viable. Prior to A20, there was very little effort required to get a thriving farm. The changes mean that you can't create a farm without investing any perks in LoTL which is what the Devs were shooting for with these changes. I suspected you didn't get your numbers from the actual game and this proves out my assumption. So my understanding of Living off the Land is that without it you get 1 crop per plant.ġ point doubles that to two and then a further point gives a 50% chance each harvest to get a 3rd crop.Īh just been ingame and checked that and did get 4-5 crops per plant again with very few seeds but looks like its just a numbers game rather than a guaranteed like it used to be.putting that 3rd point in LOTL would really make it work well.Įdited May 15 by Arthur Fuxache (see edit history) Planted crops have to go from seeds to fully grown to be considered planted. Second, if you are doing all this in creative mode, the crops you can use in CM are wild crops only. You have a 50% chance of seeds from planted crops.

#7 DAYS TO DIE SEEDS PLUS#

With LoTL Lvl 2, you get the same change (double plus 50% chance for an additional crop) which means you will be getting 4-5 crops each time you harvest. Also, you don't get seeds back from wild crops.įor farms, you are harvesting planted crops.

7 days to die seeds 7 days to die seeds

Getting 2-3 crops from a harvest with LotL Lvl 2 means you are harvesting wild plants only (wild plants give you one crop, LotL doubles that and gives you a 50% chance for an additional crop which gives you 2-3 crops).

7 days to die seeds

Yeah, I am going to make an assumption here, but I think it is good one.įirst, stop harvesting wild plants as your baseline. Will have to monitor it further, see how it goes over the longer term like you say. I have 2 points in living off the land so each harvest yields 2-3 of that particular crop but am not getting back the yield in seeds that I need to make it worthwhile. Yeah it doesnt seem to be working out anything like that for me.









7 days to die seeds